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Castles of Dr. Creep is a 1984 Commodore 64 game written by Ed Hobbs and published by Broderbund Software.

This project is an open source rewrite, allowing you to play the game using an image (D64) of the original disk.
Additionally, a Castle Builder has been added allowing the player to modify existing castles, or build new ones from scratch

Presently it can compile and play on both Windows, Nintendo Wii, FreeBSD, MacOS X, and Linux (Ubuntu specifically has been tested).


 


Thursday, 15th December, 2014 09:46


Version 1.1 has been released for Windows, Nintendo Wii (Channel WAD, and DOL version), and MacOSX and is now available on the Downloads page.

The FreeBSD Port has been updated, and should be available shortly via the FreeBSD Ports/Packages collection

The Mac version needs to be unpacked to /Applications (and the D64 must be copied into the data folder, inside the unpacked folder)

 

 


Thursday, 13th December, 2012 19:19


Version 1.0 has been released for the Nintendo Wii and is available on the Downloads page.

MacOSx is probably tomorrow

 

 


Tuesday, 11th December, 2012 21:16


Version 1.0 has been released, for Windows and is available on the Downloads page.

Last known graphic bugs have been fixed!

Stay tuned for Wii, Mac versions (I have to submit a patch to FreeBSD to get it updated, and it takes time)


Source has also moved to Github, Here

 


Saturday, 1st December, 2012 23:15


The latest svn will now compile on MacOS X, and the project files for XCode have been added!
I also heard from the Ed. Hobbs, heres' what he had to say
I'm still planning on a release, just havn't decided when.


Wednesday, 21 November, 2012 17:47


The last graphic glitches have just been fixed in the latest SVN, no release has been done yet (I also made it compile under Ubuntu again today)
I intend to release for all platforms at the same time, so stay tuned...

Just to clarify, I am not Ed Hobbs, But if you know how to find him.. I'd love to hear what he has to say!!

Robert Crossfield (aka. segra)

 


Sunday, 12 August, 2012 19:41


SVN-404 Windows Package is available

Fix for loading of the original 'PIC A TITLE' (Thanks Martin)
Fix lightning switch graphic glitch
Fix displaying of error messages to console window

 


Saturday, 4 February, 2012 17:23


SVN-394 Windows Package is available

Joystick support has been added, a bug fix for a random crash

 


Sunday, 7 November, 2010 9:35


SVN-351 Windows / Wii Package is available.

Fix sprite collision bug, Fix another object collision issue
Fix the game speed, making it run at the original PAL speed.
Adds the ability to edit text in Builder

 


Friday, 5 November, 2010 8:06


SVN-345 Windows Package has been released which contains a few minor Builder improvements.

All objects can now be placed and linked.
The map screen can be edited with the door positions being adjustable.

 


Thursday, 4 November, 2010 12:35


SVN-338 Windows and Wii Package is now available for download.

A Castle Builder is now included, with the hotkey information available in the readme (While this feature exists in the Wii version, at present it is unusable due to a lack of controls)

To get started,
Read the "How to Build or Edit Castles" documentation, available in the menu to the right

Added Page for "Custom Castles", however no castles are available for download yet.

 


Thursday, 15 July, 2010 8:23


SVN-270 Windows and Nintendo Wii Packages are now available for download

Level selection is now done via the options menu, by pressing F1 during the intro (this does however limit the number of castles accessible)

 

Wii Instructions:

Depending on how you intend to launch the game, you need to Download atleast 'wii_SD_drcreep-270.zip'.

If you want to install it as a channel, you will also require 'Castles of Dr. Creep - REEP.wad'

wii_SD_drcreep is extracted to your SD Card (you also need to copy the D64 into the data folder, same as the other versions).

 


Wednesday, May 12, 2010 15:00


SVN-219 Windows Packages have been released for download, and the SVN will also compile on Linux (Ive only tested on Ubuntu).

Sound and performance have also been improved, along with some minor bug fixes.



Wednesday, May 5, 2010 15:36


SVN-168 Packages have been released and are available on the Downloads page.

New Features:


 

Thursday, Feb 11, 2010


SVN-125 Packages have been released.


This is the first public release, the game is completable with minor issues occasionally causing lockups.